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May 13, 2011
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Team Fortress 2 - Saboteur by deadinsane Team Fortress 2 - Saboteur by deadinsane
This is my idea for a new Team Fortress 2 class! :D
She would be an easy class to play with (her weapon doesn't require a lot of aim, it would shoot anything in the general direction it's pointed at) but hard to master since she would require a lot of teamwork to explore her full potential (she is fragile, but the sabotage ability is cruel if used correctly :D
Her category would be a new one too, anti-support.

Her main targets would be the spy, medic and sniper but she would be totally owned by the piro, heavy and the scout since she has a slow shooting speed and low life.
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:iconbaratabt:
So if you have an idiot on your team, and a saboteur on the other, the idiot will still keep pushing the cart even if he was warned about that by an ingame warning pop-up. Neat class, but shouldnt be implemented due to humans being idiots :P
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:iconbrassasteria:
BrassAsteria Apr 11, 2013  Student General Artist
Not exactly potent enough to reach 10th class status but certainly a good idea. If I only I could draw like that, I'd post my own class idea.
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:iconmechafurre:
So you've basically made a Spygineer.

It's an interesting idea, but there's no real reason to add it.

Neat art, though.
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:iconthemadsinclair:
TheMadSinclair Nov 15, 2012  Hobbyist General Artist
She isn't really a Spygineer, Spies can cloak and sneak around, Engies build things, etc.
This is more "Heh, I'm just going to fuck up all your plans and hopefully my team won't let me die in the meantime."
Maybe there isn't a real reason to add something like this into the game, since the teams are familiar to players and fairly well rounded, but it could be fun anyway to add a new level in. Medics, Snipers, and Spies would have another thing to worry about.
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:iconmechafurre:
I refer to the fact that it's basically a reverse-Engineer.

While some of the toys might make interesting Spy gadgets, it doesn't really warrant being an entire new class.
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:iconthemadsinclair:
TheMadSinclair Nov 16, 2012  Hobbyist General Artist
...Yeah, I can see that now. And after a bit more thought it would be hard to actually add a new class in the game anyway, because TF2 is already fairly balance in terms of capabilities, and it would be really hard to add a completely new section anyway, because OMG. NO. Then you'd need two other classes to keep the whole thing balanced, and how would you make two new anti-support classes?
It's a cool idea, I think, but just thinking about implementing it in anything beyond fanfictions (iffy because of OCs and all) or RPs makes my head spin. ^^;
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:iconmechafurre:
Pretty much.

Also, I really wish I wasn't so incredibly terrible at TF2. I can beat F2Pers, usually, but anything more is just a parade of failure.
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:iconthemadsinclair:
TheMadSinclair Nov 16, 2012  Hobbyist General Artist
xD I totally know where you're coming from. I haven't even bothered actually going into multiplayer yet because I'm so bad at it. I love it dearly, but I just... It's not pretty watching me play. =w=
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:iconojandora:
Valve should add this
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:iconbombistic:
bombistic Feb 18, 2012  Student Artist
Nah
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